Quick Start¶
This walkthrough creates a project from scratch in under a minute.
flowchart LR
A[Name & Path] --> B[Python Version]
B --> C{Options}
C --> D[Preset]
C --> E[UI Framework]
C --> F[Project Type]
D & E & F --> G[Review & Customize]
G --> H[Build]
1. Enter a project name¶
Type a valid Python package name — letters, numbers, and underscores. UV Forger validates as you type, showing a green checkmark when the name is valid.
A live path preview appears below the field showing the full resolved project path.
Note
Click the globe icon next to the name field to check if the name is available on PyPI. Green = available, red = taken, orange = couldn't reach PyPI.
2. Set the project path¶
Browse or type the directory where your project folder will be created. The default is pre-filled from your settings.
3. Choose a Python version¶
Select from Python 3.10 through 3.14 using the dropdown. The version is written into .python-version and pyproject.toml.
4. Optional: Enable Git¶
Check Git Repository to get a fully initialized git repo with an automatic first commit. You can choose the remote mode — local bare hub (default), GitHub, or no remote — in Settings. See Git Integration for details on the two-phase setup and each mode.
5. Optional: Select a preset, UI framework, and/or project type¶
-
Use the Preset dropdown to apply a saved project configuration in one click — this auto-fills the framework, project type, packages, and folder structure. See Presets for details.
-
Check UI Project to pick from 10 UI frameworks
- Check Project Type to pick from 21 project types
- You can select both — their templates are merged intelligently
Each selection auto-loads a folder structure and package list. You can customize both before building.
6. Review and customize¶
The Folders & Files section shows what will be created. You can:
- Add custom folders or files at any level — when adding a file, click Browse... to import an existing file from disk in one step; when adding a folder, click Import from Disk... to import an entire directory tree with its file contents
- Import folders — Right-click any folder in the tree and choose Import Folder from Disk... to add an existing directory as a subfolder
- Remove items you don't need
- Edit file content — Right-click any file to preview, edit, or import content before building
- Edit File button — Select a file and click the pencil icon in the toolbar for quick editing
Files with custom content show a ✎ pencil indicator in the folder tree. Edits are preserved across template reloads.
Tip
Right-click a file and choose Edit Content... to open the full-screen code editor with syntax highlighting, search & replace, and more. See Templates — File Content Editing for details.
- Packages are listed separately and can be added, removed, or marked as dev dependencies
Save your setup as a preset
Happy with your configuration? Open Presets from the overflow menu and click Save Current to save it as a named preset. Next time, apply it in one click and skip straight to building. See Presets for details.
7. Build¶
Click Build Project (or press Cmd+Enter / Ctrl+Enter). A confirmation dialog shows a summary of your project, including a collapsible tree preview.
Choose your post-build actions:
- Open project folder
- Open in your preferred IDE
- Open a terminal at the project root
- Run a post-build command
Click Confirm and watch the progress bar track each build step in real time.
What gets created¶
For a project called my_app with Flet selected and git enabled, you'd get:
my_app/
├── .git/
├── .gitignore
├── .python-version
├── pyproject.toml
├── README.md
├── app/
│ ├── __init__.py
│ ├── main.py ← starter code, not empty
│ ├── state.py ← starter code
│ ├── components.py ← starter code
│ └── core/
│ ├── __init__.py
│ ├── constants.py ← starter code
│ └── models.py
├── tests/
│ └── __init__.py
└── .venv/
All starter files have {{project_name}} replaced with a formatted version of your project name (e.g., my_app becomes My App in titles and docstrings).



